CompuServe Messages

IK rotation problem

    31-Mar-95 10:37:01
Fm: Phillip L. Miller 74710,3061
To: Brian V. McGroarty 74262,2641
>> The dummy objects are apparently rotated in such a way as to provide the local coordinate systems in which to rotate on vertices aligned with the edge Ensure that the objects' pivot points are properly located. The pivot is the point about which objects _always_ rotate in the Keyframer. >>In some cases this has worked, however sometimes objects fail to "see" their proper rotation system and fail to rotate properly, i.e. along normal global vertices. All rotations in IK are in reaard to that object's (internal) local axis. The bounding box shows you the general orientation and you can see the actual axes orientation with the Object Pivot command. In addition, each objects slides along the axis of its parent. The object's orientation in the world (global) has no effect on its rotation. Hope that helped, – Phil