CompuServe Messages

#Ram woes

    31-Mar-95 07:46:25
Sb: #Ram woes
Fm: HAROLD KALMUS 74077,2054
To: all
I have some basic questions about ram usage in 3DS. I am and for the next few months will be rendering a series of ray traced images to reproduced at poster size (up to 6000 ppi). I have 40 mb of ram and these renderings are bringing my computer to its knees (rendering times between 24 and120 hrs.). I'm creating swap files up to 140 mb. Swap files are being created within seconds of the beginning of the rendering process. My question is will an additional 64 mb of ram do me substantial good or will a swap file simply start a few minutes into the renderings as opposed to a few seconds with no real savings in rend time? Is there a rule of thumb (file size vs. output size = ram required)? or something similar. Does swap file created equal ram wanted? Thanks very much. I''m off to buy ram pending a reply. Harold