CompuServe Messages

#Key Factory Motion

    30-Mar-95 16:47:16
Fm: Tim Krego, [pro.image] 74513,747
To: BRENT W. MALNACK 73131,2027
>>>Yes, we do not have friction in Dynamic Motion Module. However, it is my understanding that you are limited to four separate settings for dynamic objects in Key Factory, which is extremely limiting. If an object has to fall into four categories, try and imagine how to animate a billiard table.<<< Is it as limited as your package, which doesn't have it? How does you package handle friction? Do you have to simulate it? So far so good with Key Factory… now how about animating the pool stick to strike the cue ball.<<< Now you guys have some competition, not like those Newtons Law guys. Though I did hear they are planning on a 3DS version of Newtons Law after the Amiga version ships. (BG)