CompuServe Messages

WyndWalker

#: 15388 S4/Art/Graphics/GamesForum unknown
    19-Apr-86 17:43:09
Sb: #15228-WyndWalker
Fm: Nick Frabotta 76067,2146
To: Electronic Arts 76004,237

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You guys have got to realize one thing (at least about large corporations pirating software,) is that we need documentation, too, in general, and sometimes it's just cheaper buy a bunch of copies of the software. That way we have manuals and other documentation that everybody has near them. It makes things a lot more efficient that way. Yeah, it's true that Joe in the next office might just take a copy of my software (not that I would actually *GIVE* a copy to someone………) but at least Joe can run 'next door' to get the manual if me needs it. But what if I need it in the mean time? We lose efficiency. I'd just rather buy more copies. Now, if you're talking games that don't even require someone with a brain, much less a manual, I don't really know what the answer is. Do you price your sofware a little higher to cover your losses? That, to me, seems only more inviting to people pirating software. Do you lower, so people (there was a 'price it' missing before the 'lower') will say "AHHH, I'll just order the thing, but I'll use Joe's pirated copy until I get mine."? Do you make your software a 'little' more difficult to use, just enough to the person *NEEDS* a manual there? Yeah, he *CAN* copy one if need be, but it's a royal P.I.T.A. to do with the off-sized manuals that seem to be the rage now adays…