Release 2 Raytracing?
10-Apr-92 10:52:35
Sb: #11904-Release 2 Raytracing?
Fm: Mike Morrison 71033,127
To: Aaron Weintraub 70222,557
At NCGA, John Berton of ILM gave an excellent presentation on the computer
animation of T2. Like Gary mentioned, Raytracing was out of the question
due to time constraints. Instead, they made good use of environment maps.
Although, they did take it a step further and use custom environment maps
that had anywhere from 6 to 9 sides. These custom maps allowed them to add
the "Artistic" effects, like the reflection of the helicopter pilots face
on the T2000.
No offense, but how did you think they did those shots? With a raytracer
hooked up to a real-time 3D Scanner? 😎
-MM