#PCACITY / Reflections
08-Apr-92 01:02:18
Sb: #11878-#PCACITY / Reflections
Fm: Yost Group 76702,413
To: Michael Bahr 70323,3643
You got me. We pulled a few tricks on PCACITY because we didn't have
enough RAM to render the 2Kx2K image with all those flat-mirror reflection
maps. It would've taken up something like 120 Megabytes of flat mirrors to
do all the surfaces we needed. Yeesh.
You'll see that the images we DID use for the reflections actually work
quite well… even in animation. You'll see this when you eventually get a
chance to look at the R2 launch video.
– G