PCACITY / Reflections
08-Apr-92 23:33:16
Sb: #11954-PCACITY / Reflections
Fm: Yost Group 76702,413
To: Grahame Naylor 100013,1340
Yup. Even though we made it EXCRUTIATINGLY CLEAR in about a half-dozen
places in the manual, there are going to be some people who flat-out refuse
to read the thing. To use 3DSr2 without carefully reading the memory usage
section in the Installation Guide would NOT be a good idea!
The tradeoff in memory is what you get in performance. The speed of our
flat reflections is incredible when compared to raytracing.
Speaking of reflections, I saw some of YOURS in a videotape of the
Edinborough Conference Center! GREAT STUFF!!!! I was extremely impressed.
That was a very complex model… I assume that most of it was done in
AutoCAD, but please enlighten me. The greatest thing about that tape is
how well-designed it is. The voiceover, video footage, and animation work
really well together. It's too bad that you didn't have the final 3DSr2 at
the time so you could use the field-mode rendering features. Wait till you
see that stuff! (you probably haven't gotten the shipping version yet)
I'll be showing your tape now to folks who ask how 3DS could be used for a
really-large architectural project. EXCELLENT WORK!
What's next?
– G