inconsistent rendering
10-Apr-92 10:05:54
Sb: #12066-inconsistent rendering
Fm: Yost Group 76702,413
To: Joe Miller 70544,2436
This definitely sounds like a smoothing group problem. Note that using
2-sided faces will NOT solve this problem, because smoothing is dependant
upon the surface normals facing the _same way_ for smooth-shading to happen
within a smoothing group.
If you use a 1-sided material, and the surface normals are facing the same
way, try this:
– Under Surface/Smoothing/Object, clear all smoothing groups. – Then, do an
AutoSmooth on that object.
If this doesn't solve your problem, you've either got double faces in that
area or some other geometric anomoly.
– G