CompuServe Messages

#CFIG386 3DS for PRO

    11-Apr-92 10:51:35
Fm: Yost Group 76702,413
To: Rock Richardson 71320,360
I don't understand what you mean by the sentence: "they did mention that you guys called about a problem about file not showing up (meshes) but thought that the problem was taken care of." I have never called the BCD people. I understand your frustration, but I know very little about specific controllers and can't help you much. (I wish I could.) Greg's suggestion to use QEMM to move your display memory HIGH is a very good one. Rock, let me tell you how we implemented the VTPADI interface for VTR controllers within 3D Studio. First, we took all the functionality that was in our internal Diaquest interface and we broke that out into a new ADI type. Then, as a test, we used the Diaquest VTPADI driver that works with Animator Pro's FLITAPE as an example. Once we got the VTPADI interface working perfectly with the Diaquest VTPADI driver, we knew we had a working interface. At that point, we sent out betas to the various VTR controller companies. To be perfectly honest, since these companies had never written ADI drivers before, they've been floundering around a little. I expect it'll take them a little while longer to get it right. But that's THEIR problem, not ours. That's why we went to the trouble to get the VTPADI interface right. If I had to worry about DRIVERS, I'd never be able to sleep at night. – G