#MEMORY BLUES
Something odd happened last night. From another BBS I downloaded a
TurboSilver object. I knew when it didn't appear to load in IMAGINE 2.0
that first, I would have to load it into TurboSilverSV, resave it and then
load it into imagine. It wouldn't render. I got a wire frame but couldn't
even use Shaded perspective, my machine would crash. It was a big object
330K. I'd downloaded a similarly sized object (ROBOTCOP) and the rendering
would always crash. but it would render on a friends A3000. I,m using an
accelerated A2000 with 9 megs. The odd thing was that the Turbo Object was
able to render in Turbo Silver! Why? I've been getting system crashes not
only in IMAGINE but also Journey man I can only use their equivalent of
Scanline. My accelerator is Commodores A2630. I realise their must be a
limit to the size of an object(bytes) but I thought 9 megs was a lot of
memory. I was recommended to change the world size and that had some effect
on my ability to raytrace but that's a separate problem. The other solution
was to try to use the MERGEMEM command. But my machine still crashes. This
is not a gripe on Imagine, it's a great program. Otherwise my Amiga works
fine