MEMORY BLUES
David, as you say, altitude maps use huge amounts of ram. You have 9meg?
How much of that is in use when you start rendering? (do an 'avail' just
before you hit the render button) Also, what bitmap size is your altitude
map image? I have 10 meg of ram, and had memory problems with 768×480
altitude map once.
Even if that is the problem, however, it still SHOULD NOT CRASH. I know
programmers do their best, but I don't see *any* excuse for programs to
crash because of lack of ram. A graceful exit should be provided.
–jp–seattle–