Underwater in Imagine
24-Apr-93 03:21:17
Sb: #29379-Underwater in Imagine
Fm: jeff Holinski 71172,1417
To: George Safirowski [NJ] 76436,3001
George,
Imagine you're doing an animation that takes place in about 40 feet of
water. You want to use an image of a reef as a backdrop. The animation
starts with a view of the reef and a computer generated fish swims into
view. The camera them pans to the left to show a minisub cruising over the
bottom. Since you're using a background that's fixed to the camera when
the camera moves the reef stays in the same spot in the view and it
appears that the sub slides sideways into the view rather than the camera
panning to the side.
The problem can be avoided by using a sequence of backgrounds but it's
VERY hard to syncronize the movement of the computers camera with the
sequence of background images.
Most of the 3D animators that want to do underwater stuff want to do deep
water scenes. Since there's very little light or plant life below 100 feet
it's much easier just to use a dark fog and a smooth landscape for the
bottom of the ocean.
I tend to use backgrounds only for very complex scenes with a lot of
detail. (A flying saucer takes off from the center of a city and flys past
the camera) With a scene like that you don't HAVE to move the camera to
get an interesting shot.