#IPAS R4 Ideas
06-Apr-94 14:27:39
Sb: #95705-#IPAS R4 Ideas
Fm: Danny Mercurio 76666,1030
To: Jonas Ruikis [ADESK] 73172,1351
Jonas,
<< IPAS3/4 wishes..>>
Here's a couple of wishes;
1) Documentation for the internal commands of the SDK.
This is vital for anyone wanting to create "hybrid" routines. I could really
have used that for the stuff I'm working on. As it is, I basically had to
reverse-engineer the toolkit to get my app to do what I wanted.
2) Better memory support.
This PharLap limitation is for the birds! After going through the trouble of
releasing memory after my routine terminates, it's a pain knowing that the
memory is not necessarily available to 3DS because of the way the PharLap
segments memory.
3) Fix the current bugs!
The item mesh flags for example. I know this requires a fix to the 3DS core
code but it has to be done.
4) Longer IPAS routine naming support.
Let us use names that are longer than six characters or at least let us add a
short description of the routine that is visible from the IPAS routine list. I
don't know about anyone else, but I have at least twenty to thirty different
IPAS routines and it's difficult to remember what they all do from looking at
their short names in the list.
5) Enhance and support 3DE.
I think more and more people are going to need this tool as their dialogs
become more complicated.
That's all I can think of right now. If I come up with more, I'll post them
here.
Regards,
Danny…