#Smooth models…
07-Apr-94 23:34:00
Sb: #96039-#Smooth models…
Fm: John Tissavary 71054,15
To: Andrey Zmievskiy 73021,66
I would definitely, hands down, consider 3D Studio to be the best PC based
modeling and rendering system (combined). While I would like certain advanced
features, like spline modeling, inverse or forward kinematics, collision
detection, etc., 3DS Studio is outstanding and extremely productive even
without them. And the renderer blows everything else away (besides ray
tracing).
For raytracing there are several packages, but since I don't raytrace (too slow
for PC animation production) I haven't examined them. I know Caligari trueSpace
has raytracing, but not field rendering, Real3D is a raytracer, and I'm sure
there are several others.
Real3D supports spline modeling and raytracing. I haven't used the software,
and while I have heard very good things about it, most people I have talked to
say there are some major missing features for it to be as productive as 3D
Studio. It is also still Beta software, so maybe some problems will be
resolved before official release.
John Tissavary