Beta Vibrant driver
Chuck,
>> I am not convinced that this would be particularly useful even if it
>> did operate correctly. I guess my main concern is that slave render mode
>> is EXTREMELY CPU hungary, and multitasking (particuarly Window's
>> implemenation multi-tasking) such a heavy process may severly impact
>> system performance. The DOS applications are given processing as long as
>> they do not perform writes to video memory, which is why the graphics mode
>> updates prevent Windows from giving it any time. Therefore a NULL driver
>> would allow it to run, but I don't know how much useful processing could
>> be done in the background. It might be worth a try to do a 'NULL' driver
>> option and do some benching.
The advantage you have with the fact that 3DS is running in a DOS session under
Windows is that it is in a seperate VM from the other Windows apps, so you can
explicitly control how much CPU time gets dedicated to it, aka: pre-emptive
multi-tasking.
-Chris
Panacea