#PAR wish list
It turned out great. I have three things to thank for making this project
possible.
1. 3DSr3 and network rendering which allowed me to meet deadlines.
2. DPS-PAR which allowed for faster test renderings and motion tests as well as
the high quality of output for the big screen.
3. UVW-1800 betacam SP which put this format within reach $ to meet the entry
requirements for the bid.
Since my name was printed in the program and there were many "heavy hitters"
present at this meeting, I'm curious as to what this exposure will do for my
business. I just don't have any experience with the results of doing things
like this. In the past all my work has been seen only by the industrial
community.