CompuServe Messages

z-buffer info

    18-Apr-94 16:10:15
Sb: #97628-z-buffer info
Fm: Yost Group 76702,413
To: John Ellis 72440,3046
If you want to composite or do effects based on the z-depth in the image, a depth buffer is the way to go. (you can bet that this'll be built into r4). Re depth cue shading, I mean the Distance Cue option in the Atmosphere dialog. – G