#MY Wishlist (early)
Hello John,
<<1) Save your "set" mesh to use over and over, and just MERGE you actors,
lights, cameras, etc…>>
Now I haven't been able to figure out how to do this. One cannot import just a
camera, can they? What about the subsequent animation?
2) The only problem with using the EXCLUDE as a scrim is that you end up using
two or more lights instead of one light and a couple scrims – I don't know what
kind of overhead each light has (I'm still waiting for _the_ book on 3DS, which
describes _everything_ including overhead and how-it-done :-). I would think
using scrims would probably be more economical. The projector is a good idea
but it still affects it's whole range – with the scrim, you can selectively
apply it to on area or object, while maintaining the original intensity.
3) You're right about my third point. I just thought it'd be cool if a yellow
light pushed through a blue shade would cast a green light on the wall.
Thanks
James