CompuServe Messages

#Info Needed

    20-Apr-94 22:04:20
Sb: #97902-#Info Needed
Fm: ROBERT RITGER 75050,2255
To: M. G. BATCHELOR 71532,1214
Bill: Actually, further boolean operations can solve a problem or two. An example would be a simple window frame. If it was created by carving a rectangular hole out of a rectangular prism then you may have luck bringing in the geometry to 3DS by slicing the continuous frame with one more boolean subtract to create a discontinuity or a break in the donut if you will. I usually just avoid the boolean subtract altogether and model 4 rectangular pieces. If you create a concavity by a boolean subtract then you may have a problem on import. If you just hack away on a solid with boolean subtractions then you should be O.K. This has been all trial and error for me so I'm as interested in any tips on this subject as well. Bob