CompuServe Messages

New 3DS'er in town

    27-Apr-94 20:01:45
Fm: Yost Group 76702,413
To: Heinz Schuller 76124,451
Like Jack said, thank you very much for the eloquent and kind words, Heinz. I'll explain a bit of the "vision" behind 3ds… To put it simply, we had done a few 3d modelers on the AtariST in the mid '80s, and discovered that it was possible to have a system architecture that had "walls" or "no walls". Our design for 3ds came out of the desire for no walls. That's it. 3D Studio… Design Without Walls ™. – G PS: Of course, we haven't gotten very close to our true goals, but each version of 3ds teaches us a little more. (slowly slowly)