CompuServe Messages

MeshPaint 3D Demo

    03-Apr-95 08:01:56
Sb: #160605-MeshPaint 3D Demo
Fm: Angelo Guarino [DTI Inc] 70323,3375
To: BRENT W. MALNACK 73131,2027
[From] Angelo Guarino [DTI Inc] 70323,3375 [To ] BRENT W. MALNACK 73131,2027 [Date] 04-02-1995 21:41:49 [Subj] MeshPaint 3D Demo [Sect] 1/IPAS Usage Brent, I've had a chance to play with the full version of MeshPaint after I installed it on one of my customers .. really cool. I would only make two comments. 1st, as I said on the phone, the program really needs to be 3DS material def aware .. so if an object has a material assigned, those bitmaps in the material definition are available in a list of some sort. 2nd, the implementation of the airbrush "brushing" as a factor of cursor movement is really un-intuiative <sp?>. Was there a reason that a time-based repeat was more difficult? The way it is implemented now, I find it pretty hard to control the application of paint. A really awesome product .. especially for a 1st release and it has now made my "highly recommended list – must have" list (a small group consisting of IPAS #6, IPAS #7 & now MeshPaint!) Ang