Dust, using Vapor.axp
03-Apr-95 01:33:41
Sb: #161787-Dust, using Vapor.axp
Fm: Ralph F. Frantz 71534,3133
To: Bob Bechtold 71062,2676
>> As my object reaches maximum collapse, I would like to see a cloud
>> of particles (dust) rise, curl out, then begin to descend. I don't seem to
>> have gravity slider values in the vapor.axp
Bob,
I believe that Martin and Kyle have the right idea. Multiple Spurts with
circles of target vertices at the top could be used with gravity on and very
little initial velocity. The illusion could be pulled off with the right
animated smokyish (smoke.axp) dusty material.
Let us know what you come up with. Ralph