Opacity
>>When you loft an object with coordinates, and apply the >>opacity map to it
the "end" of the object will not become >>transparent, no matter what you do
Mike. I'm getting caught up on messages and noticed this one from a few days
ago. I ran into the "end" problem long time ago but my poor brain can't
remember what I did to fix it. However, this seems to work today…
– put the animated opacity map flic in the Opacity Mask slot as
well as the Opacity Map slot
– in the Mask mapping parameters dialog, add a slight
V-Offset, such as 0.1 or 0.01
I have tried this in test renderings only, not in a project. Also, to me, it
looked like the moving edge was cleaner when using a mask.
JKJ