#Local Axis
Just a quick question. Is the only way to have the position of an object's
local axis change is by moving the object at the vertex level i.e. by
explicitly moving it's vertices to another position while it's local axis
remains in the same position?
I understand that all other methods including Reset/X Form don't move the local
axiis position from it's default position at the centre of the object's
bounding box.
BTW A wishlist item: The ability to visualize the position and orientation of
the local axis for any object, besides viewing an object's bounding box or
using Hierarchy/Object Pivot. This is very important for doing morphing where
the movement is relative to the position of the local axis of the morph
objects.
DaviD "The poisson d'avril tasted great" GouID