AA and onion skin…
06-Apr-95 09:15:13
Sb: #163166-AA and onion skin…
Fm: Juan Sanchez 71333,2167
To: Paul G. Frey, Jr. 71371,2630
Hey Paul,
I've wrote a novel here, Paul, so brace yourself. 🙂
>> Although Dave's technique of using color gradient to simulate onion skinning
may seem cumbersome, it works pretty well for those of us coming from
traditional animation backgrounds. And remember Dave shouldn't be chastised for
finding tricks in the tools he has, many have benefited from them.<<
I'm not attacking him at all! It just cheeses me off that us animators
have to resort to find these tricks and working around buggy software (no, I'm
not talking about AA). If anything it's a very useful tip.
>> This product your friend is working on sounds interesting. Do you have a
prototype as yet?<<
Well this is the scoop. About 10 months ago, I had a programmer
working on this package for 4 months. In that amount of time he managed to
make everything work to the extent of perfection. It was executed in protected
mode and it worked like a dream. You could set video modes; 8 viewing tracks
on the screen at once in real time; draw; paint tools; full-screen zooms; copy,
paste, and delete multiple tracks; animcuts; exposure sheets; real-time
multiple-track playbacks. Pretty cool, huh? This was just the 'Penciling'
functions. You may notice that I'm using my wording in the past tense. The
programmer had a history of being lazy and was given his last chance by making
this package. Well, as you can guess, he didn't finish it and he was fired.
That really pissed me off so much because he was SO close to finishing it and
then he just starting losing interest (AARRGGHH! It just makes me what to
scream!!!)
Fortunately, I have some great news, if it turns out. I've been
talking about my package to a free-lance programmer that works with us and he's
been pushing this idea of mine for some time with my boss. So it looks like
there may be some light at the end of the tunnel.
>> I have thought of developing an animation package myself. But if you need
some assistance or advice on development issues, I'd be glad to help. I'd like
to see an affordable animation package that doesn't ignore the traditional art
of animation.<<
I've put alot of thought into this package from the tools to the
floating user-interface. I want it to be so simple yet extremely powerful.
It'll just allow you to draw as naturally as possible (with a tablet, of
course. Heh, heh). If it gets going I'll send you a copy and you can check it
out and tell me what you think. I'd like to hear you opinions and advise. As
for programming, I really appreciate the offer but don't get yourself too
wrapped up in it. "Leave the programming to the programmers", that's a little
something I've learned in the video game business. I have assembler experience
and been trying to develop this, as well, but I found myself too burnt out
between doing that AND my job. So I leave it under the mercy of the
programmers.
Fheew…my fingers are killing me. Anyway, I'll keep you informed of
the situation as it comes up.
Take it easy,
Juan