#Key Factory Motion
31-Mar-95 20:10:12
Sb: #161969-#Key Factory Motion
Fm: John Ellis 72440,3046
To: Mike Kelley 71302,73
Mike,
1) What's the price of Key Factory?
$495
2) Are there only 4 settings for objects?
No there are 4 sets which can have any of the settings and parameters specified
for each. Within each set you can have countless number of objects. Each object
assigned individual mass, elasticity, drag and friction.
Each set allows for type of collision, type of gravity, wind, rotation, scale,
hide, start frame, speed limit, frame pos at 0, and drag.
Motion Type's: Previous, to maintain current data for specified objects,
: Zero Speed,
: Linear
: Random Linear
: Random Random
: Explode or Implode
: Orbit
: Brownian
: Helix
There a sub menus to specify direction vectors, as well as toward or away from
specific objects, as well as speed for each and speed controls.
Speed can be adjusted according to World Units per frame or Random (0 to speed)
or Relative (multiplied by objects size) or Relative (divide by objects size)
and Maximum Random Speed and Path length of Object based on World coordinate
units.
You have global as well as individual settings for collide, gravity and wind.
Types of collision are: Fast moving vertex, sphere, bounding box, edge to face.
Collision Detection can be set to None or Dynamic, with Start and End times for
CD.
Accleration method: Bounding Box, Convex, and Face Bounding Box
Full rotation effects for objects as they travel based on a fixed or random
axis.
3) Does the s/w require a (#*@$&*@#) dongle?
No of course not, as per Scots comments at the beginning of the year, no new
software released by Schreiber will require a dongle.
The reason its called Keyfactory is that no other IPAS anywhere has so much
code to do so much which can generate so many keys. You can literally have
thousands and thousands of objects doing all kinds of things, to the point that
you bring the CPU to its knees.
Its literally a Keyfactory.
I hope Schreiber will put up a demo version, as its really too much to try to
explain everything this program can do. I've just scratched the surface and
highlighted the "Key" points. <g>
And its alot more than a CD module as evidenced by the different kinds of
motion one can obtain from it. Making objects move all over the place with or
without CD, based on gravity wind etc. with different rotational axis's.
There is actually a small CD demo built into the interface on the opening
screen. It also has a seperate full shaded rendering preview screen.
Help! It goes on and on!
Its the IPAS of all IPAS, a monster among monsters! Maybe that explains why it
has a 200 page manual!
John