#Bones final mesh save?
10-Apr-95 01:22:01
Sb: #163719-#Bones final mesh save?
Fm: James Coulter[Mindscape] 73670,677
To: James Franssen 72650,3677
Funny you should ask. I put this request on my registration card and
three days later I got a call from Dave Avgikos at Digimation!! Wow!
Talk about customer service!! As the other replies state, it can be
done in the present version.
It involves moving to the keyframe of choice, exporting a GEO file,
going to the 3DS editor, and using the PXP to apply the GEO data to
an undeformed mesh.
I haven't tried it either, but I suspect it permanently alters the
mesh as opposed to making a copy. Better do a SHIFT+Move in the 3D
Editor before trying it on a one-of-a-kind mesh.