#Mesh Distortion
I have been experimenting with 3d Studio for some time now. One
problem I am unable to overcome are meshes which become unstable
after merging into a picture. I find these meshes will very ofton
deform irreparable as I modify other shapes or meshes in the 3d
editor, lofter or shaper. Is there anything I can do to make these
meshes more stable so I don't have to continually redo the model?
Deformations occur to meshes from 3d Studio library and ones created
by me within Autocad. The deformations may occur while I scale,
move, rotate or otherwise modify a completely seperate shape. Thank
you for your attention.