#Flicker off PAR
We have built numerous huts with thatched roofs within 3DSr4. Two of
the four sides of the roof were square, but the other two were
triangle. I created the triangles by moving the four upper vertices
to the middle. When running the animation, the triangles flicker
from dark to bright. I do not know why this is happening. Any help
would be welcome. We are outputting directly to the PAR. Settings
are medium, TGA.