#Memory Protection Fault
07-Apr-95 02:08:47
Sb: #Memory Protection Fault
Fm: MICHAEL . LIENAU 76151,2623
To: Brian Rudolph [Adesk] 71722,170
Brian,
3ds Ver 4 is crashing during the rendering process. It leaves a
message at the Dos prompt, "Memory Protection Fault,
CS:EIP=000FH:0010B5B5H" (the last nine alpha-numerics are always
different). I've had this happen on both stand alone systems and now
on my Lantastic net, as well as WFW. Microsoft Dos tech support is
unfamiliar with this memory address, which leads me to believe it is
Pharlap related. The crash usually occurs when rendering between
frame 1 to 50, file size doesn't matter. The problem occassionally
occurs when just running the program also. It happens on any machine
on the net.
Can you help me isolate this as a Pharlap memory addressing problem,
or direct me a new direction? Thanks