#Flipping out normals!
I am having problems with normals facing the wrong direction. It seems that as
I flip the faces, it just alternates back and forth. I select the faces I want
to flip. I flip them and then the ones that were correct are wrong. I have
read 3D Studio Applied and Inside 3D Studio, but cannot seem to determine what
is wrong. Even the books say this is frustrating, but I must be doing
something wrong.
All help, hints suggestions are very welcome.
Thanks,
Dennis