CompuServe Messages

#Animation:Master DXF

    12-Apr-95 02:25:49
Fm: EDWARD HARVEY 75533,3303
To: Steve/HASH, Inc. 74431,3563
Steve Thanks for taking the time to inform us of your point of view. <<3DS users! We still support DXF EXPORT!>> Some of us have noted ( after extensive testing ) that dxfs exported from Hash sculpture module, although they work most of the time in 3ds, have holes in them which show up when they are bent with bones or smoothed with smooth ( Bones pro plug ins ). I will continue to use sculpture as one of my modeling tools but its use is limited because of this problem. What happens specifically is that verts on an edge are not attached but just lie on top of the adjacent edge which has no corresponding vert. The mesh looks fine until it is bent or smoothed. The fix in 3ds would require finding all of these loose verts, creating a corrosponding vert across from them and welding. Way too time consuming. Are you aware of this? Is it fixed in the upgrade? I understand that its no problem for hash users, and it may not be worth the trouble for you to fix it in pursuit of some business from 3ds users. Thanks Ed