CompuServe Messages

#Forensic animation cases

    11-Apr-95 00:46:55
Fm: Brandon Bartlett 74644,3053
To: Eugene J. Steve 72777,2135
>>I have spent a lot of time marketing, now I'm up to my A__ in ideas and demands, and still have not gotten a multi-point lab setup on PC's. I am hoping someone can tell me that 3DS has been able to handle most of the load.<< What have you got setup so far, and what seems to be the trouble? As far as I have heard and experienced, 3DS should be able to handle just about anything, except maybe some of these airline-data-recorder-fed-perfectly-accurate-workstation-calculated animations we see on NBC a few months after a big crash. As far as what a typical lab should consist of, we need to define size first. Is this a one man freelance operation we're discussing, or is it a "three or four friends pool their savings and incorporate" situation? That's going to define, I think, more than anything else the hardware/software composition of any forensic animation lab. >>THis is wide open fellas – a little bit of science and a lot of business horse sense will make us all leaders in an emrging field.<< I'm all for that scenerio<g>. Anybody got any extra "horse sense" they can lend me<g>? >> trying to market to the most conservative bunch of people in the world – lawyers!!<< I don't know, architects might just give them a run-for-their-money when it comes to being conservative, as one architect admitted that they were "extremely cost conscious to the point of economical myopia."<g>. Best Regards, Brandon DesignTec