CompuServe Messages

#creating an array

    07-Apr-95 11:39:34
Sb: #163314-#creating an array
Fm: Martin Doudoroff/KUB 74664,2144
To: Tim c Branan 76360,540
>> Oh yea, another thing I wanted to ask, is it possible to create a script that will attach objects together until it hits the face limit, then start a new object, etc. and so on? << Of course. To do this, you need to systematically load geometry (or create it) in structures within TSE and then parcel it out to 3D Studio in 64000 face chunks. >> I have noticed that if I have too many seperate objects in my scene, it bogs down the system and I keep getting pauses moving from window to window, or selecting from the menus. I figure if I can attach my trees together to form 5 or 6 objects instead of 10,000, it might not be such a drag. It also takes forever to redraw, as well. << Welcome to 3D computer graphics. <g> >> One thing to be aware of when I ask about these things is my comprehension of this stuff is poor and my skill at anything above basic math isn't much better. I tend to picture myself as a monkey trying to comprehend quantum mechanics. << I know this feeling. I know it well. Lots of chin scratching and Tylenol. Practice is the best remedy. If you are feeling all thumbs with scripting, I HIGHLY recommend you pick up the "Release 4 Supplement to 3D STUDIO Applied" by Nancy Fulton from Advanstar Communications. It's a short book, it's cheap ($15), and it will make you comfortable with scripting in no time flat. Martin