CompuServe Messages

#Waterfall

    12-Apr-95 22:13:54
Sb: #Waterfall
Fm: Ed Kellerman 71532,3255
To: John Ellis 72440,3046
Your feedback on WATRFALL.ZIP is just what I need. Telling me specifically where I can do better is very useful. I'm glad that once you <figured out … the dialog box, everything went really quickly.> <the little box that comes up says "this may take awhile… " so of course I wait and I wait, … > Oops! A button labeled "Continue" on that box is almost invisible (same color as the box). <it says use the Camera Script_gen… > <The script talks about seeing spheres …> I should try getting more sleep before deadlines <g>! Hmm, I wonder if the script itself can assign one view to the camera. <… its really neat! Those little boxes have a life of their own. They don't look anything like what you would expect keyframed motion to look like because its so fluid. I find this most interesting, though I'm probably not explaining very well. Yes I've created very smooth animation motion, but these boxes look like they're alive and I'm not sure why… maybe is the elasticity or "exponent" you put in, whatever its quite amazing. > You got it. The lifelike fluid motion results from elastic "surfaces" (like that of a tennis ball). As you guessed, the elasticity is controlled by the exponent. I find it remarkable that computing the keys is so quick (10 frames/minute, for 200 particles interacting with 5 masses, on a 486-66). <I point all this up just because I think future examples might benefit … what seems obvious isn't always…> I'll use the information you've given me on the next one. Thanks! Ed K