Waterfall
Ed,
>> How fast was it… Part II <g>
Well it was so fast… just kidding.
It took about an hour to process the boxes for 70 frames and another 38 mins or
so to render them, so figure about 2 mins a frame all told. Very fast IMO.
That's below or par for a typical animation.
Something I should have mentioned earlier is that I've been working with
KeyFactory which is a collision detection system. All is relative in terms of
time. Several times with a couple of thousand objects its taken 4 to 6 hours
to build all the keys. That's my base reference for whats going on here.
I mention it additionally because, I was pretty frustrated by the situation,
which had as much to do with my inability to figure out what was going on, as
my expectations regarding what to expect.
I would hope that you'll take my comments in that light. When I said it was
"nuts" it was on two levels, one the frustration of what I went through, and
two the end result… which "nuts" doesn't do justice… "pretty wild" is
better, "incredible" might begin to describe it… and I think I'll just leave
it at that. Besides I think Gary said it all… 🙂
John