#The Truth
13-Apr-95 11:14:48
Sb: #164529-#The Truth
Fm: Brandon MacDougall 74724,3165
To: BRENT W. MALNACK 73131,2027
<<Furthermore, although refraction is nice to have as an option, show me any
animation that has used it. I haven't seen any. 3D Studio's auto-reflect is
much faster than ray-traced reflection, and produces a very acceptable
result.>>
I had to jump in, I have been looking for a Ray-trace option for 3DS for two
years now.
Brent , render a glass with ice cubes put some liquid in it in 3DS, now do the
same with LW. If you where a Producer looking for photo realistic
images/animation
I think you would use LW.
People using Wavefront and LW, ARE ray-tracing in their work. I for one.
computers are getting faster why not included it as a integrated option?
Until 3DS includes ray tracing as a upgrade how can it get into film work as a
big time player?
also now that game's are using more quality images how can this be overlooked?
when all the cows come home it's the final image that counts "at least to the
producers and the public"
When 3DS is shown a sigraph all this could change.
BTW can I save out a map in Mesh-Paint and edit it in Photo shop?
Brandon MacDougall