CompuServe Messages

Waterfall

    16-Apr-95 03:35:10
Sb: #165007-Waterfall
Fm: John Ellis 72440,3046
To: James M. Murphy 71165,1321
James, You probably know that Ed, uploaded a flic of his likeness which explodes. You could talk to him about that. What I've experimented with with good success is Disintergrate on a tightly spaced grid. Then its just a matter of sizing and placement of the nodes. Then you can texture map just like a regular plane. I also used X-mas and applied Explode to it as well. Both work, just depends on what you're looking for. As I recall the only problem was a 64k face limit which I got around useing two planes but mapping them simultaneously. Hope this helps, John