Waterfall
16-Apr-95 20:11:06
Sb: #164943-Waterfall
Fm: Martin Doudoroff/KUB 74664,2144
To: sanford kennedy 73201,1374
Sanford (and Ed):
>> Can the KUB scripting extensions help create something like a laminar
liquid flow of particles along a path? <<
Absolutely, but I wouldn't go looking for any generalized liquid dynamics
simulations.
On the other hand, if your project has some "useful limitations", you may be
able get by with some artful cheating. A particle system following a path is
essentially a flocking system. Ed's approach to particle systems (based on
attractive and repellant forces, rather than collision detection) should be
perfectly suited for flocking: the forces could be used to control the
particles and move them along the path.
If you solve the basic motion problem, the biggest challenge will be getting
whatever liquid appearance you seek. I don't have any special suggestions, but
I'd also point out that both The Script Extension and, more specifically, Ed's
particle techniques (based on simple volumes) are perfectly suited for use with
Metareyes Metaballs.
Martin