#Texturing Metaballs
17-Apr-95 17:16:21
Sb: #165183-#Texturing Metaballs
Fm: Kyle J. McKisic 75542,363
To: James Franssen 72650,3677
James,
<<I was just under the assumption that the mesh HAD to have a texture name of
Metaball >>
This is true, only if you're using Manim.axp to create new meshes each frame.
otherwise, you're free do do what you want.
-Kyle