multi-camera howzat?
18-Apr-95 20:41:43
Sb: #165485-multi-camera howzat?
Fm: Mark Yankee 73052,3142
To: michael poly 71604,332
Michael,
<< it did occur to me that one workaround would be to "instantly" move the
camera to the various positions it needed to be at any given time but i am
concerned that while rendering to fields, i would produce a bizarre frame
between camera jumps. >>
How about creating a brand new camera any where in your scene. Then write a
script that would take all of the other camera's data and copy it to the new
camera. So you have 1 camera that moves through the entire animation with no
gaps between major moves.
Mark