#reverse render
I did an complex linked animation and I needed to render it in reverse order
as frame "0" was the end, and frame "330" was the begining.
I tried selecting "Range" and entered a range of "330" to "0".
It rendered frame 330 first and rendered it as "XXXX0330.tga. I expected it
to render as frane "XXXX0000.tga. Have I missed something here?
What is the correct procedure for turning an animation around?
Help…. Marv.