#3DS/Motion Pic Resol
21-Apr-95 02:03:35
Sb: #165900-#3DS/Motion Pic Resol
Fm: ALAN IGLESIAS 70262,1240
To: Tim c Branan 76360,540
That depends on the aspect ratio the film is shot in, and the level of
detail needed for the particular shot. And as Martin said, due to new
(guassian or fractal-based) pixel averaging schemes, some shots are
rendered at what is considered lower than film (700-1000 line range)
resolution and transformed up to much higher resolutions before being
"burnt" to film, without losing too much detail. This certainly helps
to open up the desktop arena to more full-screen CG/FX opportunities.
Major motion pictures are typically shot and projected these days
anywhere from 1.66:1 ("flat") to 2.5:1 ("anamorphic/'scope") aspect
ratios. These are usually shot, printed and projected on 35mm film so
a reasonable resolution could be anywhere from 2500 to 7500 lines,
depending on a number of variables. Also, one must keep in mind that
the anamorphic/'scope format is shot through an aperture that is
*much wider* than it is high, and a lens that distorts (squeezes) the
image as it is exposed on film to fit it on a 35mm frame. This same
film is projected through a lens that spreads the image out again to
the original aspect ratio, reducing the overall resolution of the
film to screen size. So this has to be taken into account when doing
full-screen CG for a film shot in Cinemascope. 70mm film, on the
other hand, had the resolution to shoot wide-screen apertures without
anamorphic-based distortion, but is extremely expensive and not
widely used these days. It's often used for shots that are to be
composited using optical printing, or the IMAX-type formats.
So it really depends on what's going on with the film itself, and what
the director/producer is looking for in terms of final quality. If
the pixel interpetation schemes improve and become more and more
accepted, we'll be looking at lower resolutions for full-screen film
work which translates to less hurdles for the desktop animator who
wants to work in films.
And I *like* that! <g>
-Alan