CompuServe Messages

TAD

    18-May-90 19:36:06
Sb: #16841-TAD
Fm: ASDG 76004,1765
To: Jim Marias 75436,126
Thanks much for the kind words. A lot of time was spent on TAD to create an entirely floating point free environment. All operations in TAD use integer math (except for one place where we do some bezier curve stuff but that isn't related to rendering). This was exceptionally tough for some operations like scaling which require fractional precision. But, the proof is in the pudding. TAD's speed makes millions of calculations bearable even on a 68000, as you say. pk