Fractal Grafics 3D & 3DS
19-May-93 22:30:45
Sb: #44226-Fractal Grafics 3D & 3DS
Fm: Syndesis 76004,1763
To: Bruce Shapiro 71573,3276
I've been trying to convince one of the Vista programmers to include DXF
output. The general problem with DEMs is that they're so big. Do the math: 258
x 258 grid points means 257 x 257 grid squares or 66,564 points. Right there,
you're beyond the limit of points in a single sub-object in 3DS. It's also
133,128 triangular faces, beyond the 64K limit of faces in a 3DS sub-object,
too. A simple export doesn't cut it. So you need to pull some tricks like
"decimating" the surface by removing nearly coplanar triangles. Then people
start working with 514 x 514 DEMs.