#Refl. Mapping w/ a .FLC
24-May-93 18:51:08
Sb: #44551-#Refl. Mapping w/ a .FLC
Fm: Yost Group 76702,413
To: KEITH TROMER 70711,3217
Yeah, this forum bug is driving me crazy.
First, I can't tell you what, exactly, you're doing wrong without seeing your
file. If you want to zip it up and upload it to me, I _might_ have some time
to look at it on Thursday or Friday.
If you want to make a reflection map move, you can use Auto-cubic reflection or
flat mirrors on the text (autocubic for the sides and flat mirrors for the
front work well sometimes). Then, make a texture-mapped object that the camera
can't see (due to face normals facing towards the text and away from the
camera), and move the "reflection source object" during the animation. Works
great.
– G