#Refl. Mapping w/ a .FLC
26-May-93 10:19:12
Sb: #44694-#Refl. Mapping w/ a .FLC
Fm: KEITH TROMER 70711,3217
To: ALAN IGLESIAS 70262,1240
<Yeah, I was gonna mention this during our conversation, but it slipped my
mind. If you are working with a black backround, simply line up a piece of
rectangular geometry behind your logo and make it a matte object. If it's a
specific backround you want, just map it on to the object. If you need a
fancier backround (video key, environment, etc.) just use the matte/black
backround with Alpha and Video Post — about anything is possible…>
The animation to the logo (before it lands and the sphere begins to spin) has
pieces flying forward. If I put a Rectangle there It will cover some of the
beginning keyframes.
Also, I had planned on rendering using alpha-split. I am unsure how I will
render the Hi-con in this example….Short of re-rendering w/ self-illuminating
white and no lights.
Thanks again
-KT