#Imagemaster v9.5.1
27-May-93 11:37:41
Sb: #57299-#Imagemaster v9.5.1
Fm: Stephen Sponagle 71071,72
To: Black Belt Systems 76004,1771
Ben,
Maybe I don't know enough about IM yet, and I'm no expert on Photoshop.
So, can I break out the individual channels (preferably the Alpha) and
work on it?
Can I save out blend buffers for use later? Can I send the blend buffer
out my FC24 for use in post-production? (When I bought my FC, I was told
it has an alpha channel – It doesn't, it has an overlay channel so that
Workbench and their paint program's pointer (Light24) can appear.)
Is there a way to modify the FC24 redraw script so that it always
displays true size, rather than virtual size?
Actually, what I really want has nothing to do with IM. I want 3-d
renderers to generate an alpha channel so that I can composite my
creations onto live video. If anyone has a problem understanding that…
If you create a space ship that is going to fly thru Manhattan, and the
ship has tinted windows that you can see the skyline, and the Manhattan
imagery is live video, shot from a helocopter, you'll need an alpha
channel to darken the skyline that appears thru the window. The alpha
channel also blends the edges into the video, whereas using the color 0
transparancy option (SuperGen) cuts a jagged hole in the video for the
space ship.
So, with IM, if I felt that the skyline was too bright in the window,
or I want to add some sunlight streaks to the window, how could I modify
the alpha (blend) buffer as such?
I would read the book more, but I can't look at text on a screen for
too long and my office neighbors would kick me out if I started printing
all 100 pages on my KXP-1124 printer (got to be the noisest one around).
-Steve