#Lights and 3ds
I am looking for suggestions for creating headlights on a car I am building in
3ds, and am not having much luck. Does anyone know the easiest way to take
this model and put spot lights for the headlights, render the scene and have
the lights be bright like a beam? Also, I am placing the lights behind a glass
texture (fyi), if that makes a difference…
Problem #2…I am trying to use autoreflection mapping for the rearview mirror
sitting on the dash to reflect the scene, but it isn't working…I have
followed all of the steps in the reference manual on 9-37 to9-38 with no
luck…the mirror is black…granted I'm not using a background at this time,
but shouldn't the rest of the car be reflected? This isn't that big of a deal,
but I saw the ability and I thought I'd try it on for size with no
luck…thanks!
Mark