CompuServe Messages

#Background Shadow

    28-May-93 11:30:27
Fm: Paul Chen 101400,355
To: MARTIN G FOSTER 70303,456
Martin, Thank you for your voluable tips! I can't help to think if there is an easier technique. Is there a way for 3DS to write to the alpha channel? In other word, if we can use the alpha channel as a mask during the rendering, then a lot work can be saved. Is this possible now, or should we wait for it in the version 3.0? Thanks again for the tips. Paul